| ID | 25864 |
|---|---|
| Name | Stalking Margul |
| Creature Type | Margul |
| Code | margulstalking |
| Level | 135 |
| Tier | 6 |
| XP | 250000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 500 | 10% | 12% | 10% | 12% | 8% | 8% | 12% | 12% |
| Front Leg | 500 | 10% | 12% | 10% | 12% | 8% | 8% | 12% | 12% |
| Rear Leg | 500 | 10% | 12% | 10% | 12% | 8% | 8% | 12% | 12% |
| Torso | 500 | 10% | 12% | 10% | 12% | 8% | 8% | 12% | 12% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 500 | 10% | 12% | 10% | 12% | 8% | 8% | 12% | 12% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 85% | 95% | 85% | 95% | 75% | 75% | 95% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 130 | ||
|---|---|---|---|
| Endurance | 190 | ||
| Coordination | 180 | ||
| Quickness | 210 | ||
| Focus | 190 | ||
| Self | 190 | ||
| Health | 595 | Regen/sec | 0.4 |
| Stamina | 690 | Regen/sec | 0.6 |
| Mana | 590 | Regen/sec | 0.2 |
| Melee Defense | 443 |
|---|---|
| Missile Defense | 503 |
| Magic Defense | 324 |
| Creature Enchantment | 295 |
| Item Enchantment | 295 |
| Life Magic | 295 |
| War Magic | 295 |
| Light Weapons | 403 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 2728 | Frost Arc IV | 2.04% | Wiki |
| 72 | Frost Bolt IV | 2.04% | Wiki |
| 1327 | Imperil Other VI | 2.03% | Wiki |
| 2168 | Gelidite's Gift | 2.02% | Wiki |
| 572 | Creature Enchantment Ineptitude Other IV | 2.01% | Wiki |
| 626 | Life Magic Ineptitude Other IV | 2.01% | Wiki |
| 650 | War Magic Ineptitude Other IV | 2.01% | Wiki |
| 1554 | Blade Lure III | 2.01% | Wiki |
| 1618 | Blood Loather III | 2.01% | Wiki |
| 1630 | Leaden Weapon III | 2.01% | Wiki |
| 1608 | Lure Blade III | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Head | Pierce | 30 - 120 |
| Front Leg | Slash | 30 - 120 |
| Rear Leg | Slash | 30 - 120 |
| Breath | Electric | 50 - 100 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 30823 | Broken Black Marrow Key | keyblackmarrowbroken | 3% | Wiki |
| 31511 | Butterscotch Suckling | ace31511-butterscotchsuckling | 1.8% | Wiki |