Graal Margul

ID 25861
Name Graal Margul
Creature Type Margul
Code margulgraal
Level 160
Tier 6
XP 500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 550 9% 11% 9% 11% 7% 7% 11% 11%
Front Leg 550 9% 11% 9% 11% 7% 7% 11% 11%
Rear Leg 550 9% 11% 9% 11% 7% 7% 11% 11%
Torso 550 9% 11% 9% 11% 7% 7% 11% 11%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 550 9% 11% 9% 11% 7% 7% 11% 11%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
85% 95% 85% 95% 75% 75% 95% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 210    
Coordination 200    
Quickness 230    
Focus 210    
Self 210    
Health 755 Regen/sec 1
Stamina 910 Regen/sec 0.6
Mana 710 Regen/sec 0.2

Skills

Melee Defense 448
Missile Defense 521
Magic Defense 345
Creature Enchantment 310
Item Enchantment 310
Life Magic 310
War Magic 310
Light Weapons 422

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2744 Flame Arc VI 2.04% Wiki
85 Flame Bolt VI 2.04% Wiki
2074 Gossamer Flesh 2.03% Wiki
2170 Inferno's Gift 2.02% Wiki
573 Creature Enchantment Ineptitude Other V 2.01% Wiki
627 Life Magic Ineptitude Other V 2.01% Wiki
651 War Magic Ineptitude Other V 2.01% Wiki
1555 Blade Lure IV 2.01% Wiki
1619 Blood Loather IV 2.01% Wiki
1631 Leaden Weapon IV 2.01% Wiki
1609 Lure Blade IV 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 36.25 - 145
Front Leg Slash 36.25 - 145
Rear Leg Slash 36.25 - 145
Breath Acid 65 - 130

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30823 Broken Black Marrow Key keyblackmarrowbroken 3% Wiki