ID | 25854 |
---|---|
Name | Befouled Doll |
Creature Type | Doll |
Code | dollbefouled |
Level | 135 |
Tier | 6 |
XP | 250000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Chest | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Abdomen | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Upper Arm | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Lower Arm | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Hand | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Tail | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 500 | 11% | 12% | 6% | 14% | 7% | 7% | 12% | 12% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
95% | 100% | 60% | 100% | 60% | 60% | 90% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 190 | ||
---|---|---|---|
Endurance | 350 | ||
Coordination | 260 | ||
Quickness | 260 | ||
Focus | 360 | ||
Self | 360 | ||
Health | 1050 | Regen/sec | 0.6 |
Stamina | 1150 | Regen/sec | 0.1 |
Mana | 1200 | Regen/sec | 0.4 |
Melee Defense | 543 |
---|---|
Missile Defense | 574 |
Arcane Lore | 320 |
Magic Defense | 373 |
Deception | 100 |
Run | 340 |
Creature Enchantment | 350 |
Life Magic | 350 |
War Magic | 350 |
Light Weapons | 524 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
1156 | Piercing Vulnerability Other VI | 2.04% | Wiki |
1241 | Drain Health Other V | 2.02% | Wiki |
2723 | Force Arc VI | 2.02% | Wiki |
91 | Force Bolt VI | 2.02% | Wiki |
1175 | Harm Other V | 2.02% | Wiki |
1619 | Blood Loather IV | 2.01% | Wiki |
1490 | Brittlemail IV | 2.01% | Wiki |
1596 | Turn Blade IV | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Slash | 35 - 140 |
Breath | Electric | 50 - 100 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
30823 | Broken Black Marrow Key | keyblackmarrowbroken | 3% | Wiki |
25893 | Doll's Eye | ringdolleye | 0.8% | Wiki |