Befouled Doll

ID 25854
Name Befouled Doll
Creature Type Doll
Code dollbefouled
Level 135
Tier 6
XP 250000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 500 11% 12% 6% 14% 7% 7% 12% 12%
Chest 500 11% 12% 6% 14% 7% 7% 12% 12%
Abdomen 500 11% 12% 6% 14% 7% 7% 12% 12%
Upper Arm 500 11% 12% 6% 14% 7% 7% 12% 12%
Lower Arm 500 11% 12% 6% 14% 7% 7% 12% 12%
Hand 500 11% 12% 6% 14% 7% 7% 12% 12%
Tail 500 11% 12% 6% 14% 7% 7% 12% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 500 11% 12% 6% 14% 7% 7% 12% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
95% 100% 60% 100% 60% 60% 90% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 190    
Endurance 350    
Coordination 260    
Quickness 260    
Focus 360    
Self 360    
Health 1050 Regen/sec 0.6
Stamina 1150 Regen/sec 0.1
Mana 1200 Regen/sec 0.4

Skills

Melee Defense 543
Missile Defense 574
Arcane Lore 320
Magic Defense 373
Deception 100
Run 340
Creature Enchantment 350
Life Magic 350
War Magic 350
Light Weapons 524

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1156 Piercing Vulnerability Other VI 2.04% Wiki
1241 Drain Health Other V 2.02% Wiki
2723 Force Arc VI 2.02% Wiki
91 Force Bolt VI 2.02% Wiki
1175 Harm Other V 2.02% Wiki
1619 Blood Loather IV 2.01% Wiki
1490 Brittlemail IV 2.01% Wiki
1596 Turn Blade IV 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Slash 35 - 140
Breath Electric 50 - 100

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
30823 Broken Black Marrow Key keyblackmarrowbroken 3% Wiki
25893 Doll's Eye ringdolleye 0.8% Wiki