Essa Sclavus

ID 2585
Name Essa Sclavus
Creature Type Sclavus
Code sclavusessa
Level 30
Tier 1
XP 5000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 110 43% 29% 37% 46% 37% 22% 22% 38%
Chest 110 43% 29% 37% 46% 37% 22% 22% 38%
Abdomen 110 43% 29% 37% 46% 37% 22% 22% 38%
Upper Arm 110 43% 29% 37% 46% 37% 22% 22% 38%
Lower Arm 100 45% 30% 39% 49% 39% 23% 23% 40%
Hand 100 45% 30% 39% 49% 39% 23% 23% 40%
Upper Leg 110 43% 29% 37% 46% 37% 22% 22% 38%
Lower Leg 110 43% 29% 37% 46% 37% 22% 22% 38%
Foot 130 39% 27% 34% 42% 34% 22% 22% 34%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 110 43% 29% 37% 46% 37% 22% 22% 38%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 46% 75% 100% 75% 25% 25% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 110    
Endurance 80    
Coordination 110    
Quickness 100    
Focus 60    
Self 80    
Health 105 Regen/sec 0.1
Stamina 180 Regen/sec 0.6
Mana 120 Regen/sec 0.2

Skills

Melee Defense 134
Missile Defense 168
Arcane Lore 120
Magic Defense 112
Deception 80
Run 140
Creature Enchantment 99
War Magic 99
Heavy Weapons 163
Light Weapons 163
Finesse Weapons 160
Missile Weapons 155

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1374 Coordination Self II 2.05% Wiki
1398 Quickness Self II 2.05% Wiki
1328 Strength Self II 2.05% Wiki
60 Acid Stream III 2.02% Wiki
88 Force Bolt III 2.02% Wiki
71 Frost Bolt III 2.02% Wiki
263 Defenselessness Other II 2.01% Wiki
230 Vulnerability Other II 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 5 - 20
Foot Bludgeon 5 - 20

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
320 Javelin javelin 60% Pierce 7.5 - 10 Wiki
348 Spear spear 50% Pierce 2.5 - 10 Wiki
362 Yari yari 50% Pierce 2.5 - 10 Wiki
317 Djarid djarid 40% Pierce 7.5 - 10 Wiki
92 Large Kite Shield shieldkitelarge 30% 40 Wiki
308 Budiaq budiaq 25% Pierce 2.5 - 10 Wiki
91 Kite Shield shieldkite 20% 20 Wiki
94 Large Round Shield shieldroundlarge 20% 40 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
9258 Sclavus Hide sclavushide 3% Wiki
7046 Sclavus Tongue sclavustongueaste 3% Wiki
20861 Moons Stamp stampsymbol8 1% Wiki