Atakir, the Dark Prince

ID 25849
Name Atakir, the Dark Prince
Creature Type Zefir
Code zefirbossatakir
Level 170
Tier 6
XP 1031474
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 500 9% 8% 11% 13% 10% 13% 12% 12%
Torso 500 9% 8% 11% 13% 10% 13% 12% 12%
Tail 500 9% 8% 11% 13% 10% 13% 12% 12%
Wings 500 9% 8% 11% 13% 10% 13% 12% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 500 9% 8% 11% 13% 10% 13% 12% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 80% 70% 85% 85% 70% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 440    
Endurance 450    
Coordination 440    
Quickness 440    
Focus 300    
Self 300    
Health 10000 Regen/sec 3
Stamina 10000 Regen/sec 0.2
Mana 8000 Regen/sec 0.4

Skills

Melee Defense 598
Missile Defense 608
Unarmed Combat 578
Arcane Lore 150
Magic Defense 411
Deception 20
Jump 510
Run 450
Creature Enchantment 395
Life Magic 395
War Magic 395

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2073 Adja's Intervention 2.03% Wiki
97 Whirling Blade VI 2.03% Wiki
2174 Archer's Gift 2.02% Wiki
2074 Gossamer Flesh 2.02% Wiki
2318 Gravity Well 2.02% Wiki
285 Magic Yield Other VI 2.02% Wiki
3003 Dark Wave 2.02% Wiki
3000 Ire of the Dark Prince 2.02% Wiki
1264 Drain Mana Other V 2.01% Wiki
1557 Blade Lure VI 2.01% Wiki
1621 Blood Loather VI 2.01% Wiki
1492 Brittlemail VI 2.01% Wiki
1633 Leaden Weapon VI 2.01% Wiki
1611 Lure Blade VI 2.01% Wiki
1240 Drain Health Other IV 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 87.5 - 175
Tail Slash 43.75 - 175

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
25904 Atakir's Blade dirkatakir 100% Wiki
30823 Broken Black Marrow Key keyblackmarrowbroken 10% Wiki