ID | 25844 |
---|---|
Name | Snarl |
Creature Type | Carenzi |
Code | carenzibosssnarl |
Level | 161 |
Tier | 6 |
XP | 793989 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 650 | 7% | 9% | 5% | 9% | 6% | 6% | 9% | 9% |
Front Leg | 650 | 7% | 9% | 5% | 9% | 6% | 6% | 9% | 9% |
Rear Leg | 650 | 7% | 9% | 5% | 9% | 6% | 6% | 9% | 9% |
Torso | 650 | 7% | 9% | 5% | 9% | 6% | 6% | 9% | 9% |
Tail | 650 | 7% | 9% | 5% | 9% | 6% | 6% | 9% | 9% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 650 | 7% | 9% | 5% | 9% | 6% | 6% | 9% | 9% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
80% | 100% | 60% | 90% | 60% | 60% | 90% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 540 | ||
---|---|---|---|
Endurance | 800 | ||
Coordination | 520 | ||
Quickness | 520 | ||
Focus | 140 | ||
Self | 180 | ||
Health | 9000 | Regen/sec | 5 |
Stamina | 9000 | Regen/sec | 5 |
Mana | 180 | Regen/sec | 0.4 |
Melee Defense | 592 |
---|---|
Missile Defense | 603 |
Unarmed Combat | 553 |
Magic Defense | 406 |
Deception | 10 |
Run | 720 |
Creature Enchantment | 420 |
Life Magic | 420 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2992 | Depletion | 2.1% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Pierce | 43.75 - 175 |
Front Leg | Slash | 122.5 - 175 |
Rear Leg | Slash | 122.5 - 175 |
Torso | Slash | 43.75 - 175 |
Tail | Slash | 17.5 - 175 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
25898 | Snarl's Hide | carenzihidesnarl | 100% | Wiki |
30823 | Broken Black Marrow Key | keyblackmarrowbroken | 10% | Wiki |