Aste Sclavus

ID 2584
Name Aste Sclavus
Creature Type Sclavus
Code sclavusaste
Level 20
Tier 1
XP 3500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 90 48% 33% 42% 51% 42% 26% 26% 43%
Chest 100 45% 32% 40% 49% 40% 25% 25% 40%
Abdomen 90 48% 33% 42% 51% 42% 26% 26% 43%
Upper Arm 100 45% 32% 40% 49% 40% 25% 25% 40%
Lower Arm 90 48% 33% 42% 51% 42% 26% 26% 43%
Hand 90 48% 33% 42% 51% 42% 26% 26% 43%
Upper Leg 100 45% 32% 40% 49% 40% 25% 25% 40%
Lower Leg 100 45% 32% 40% 49% 40% 25% 25% 40%
Foot 110 43% 31% 38% 46% 38% 25% 25% 38%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 97 46% 32% 41% 50% 41% 25% 25% 41%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 46% 75% 100% 75% 40% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 100    
Endurance 70    
Coordination 100    
Quickness 90    
Focus 50    
Self 70    
Health 85 Regen/sec 0.1
Stamina 150 Regen/sec 0.6
Mana 90 Regen/sec 0.2

Skills

Melee Defense 126
Missile Defense 144
Arcane Lore 127
Magic Defense 80
Deception 70
Run 130
Creature Enchantment 44
Life Magic 44
War Magic 44
Heavy Weapons 137
Light Weapons 137
Finesse Weapons 133
Missile Weapons 140

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1373 Coordination Self I 2.05% Wiki
1397 Quickness Self I 2.05% Wiki
2 Strength Self I 2.05% Wiki
58 Acid Stream I 2.02% Wiki
86 Force Bolt I 2.02% Wiki
28 Frost Bolt I 2.02% Wiki
262 Defenselessness Other I 2.01% Wiki
15 Vulnerability Other I 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 3.75 - 15
Foot Bludgeon 3.75 - 15

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
320 Javelin javelin 60% Pierce 7.5 - 10 Wiki
348 Spear spear 50% Pierce 2.5 - 10 Wiki
362 Yari yari 50% Pierce 2.5 - 10 Wiki
317 Djarid djarid 40% Pierce 7.5 - 10 Wiki
92 Large Kite Shield shieldkitelarge 30% 40 Wiki
308 Budiaq budiaq 25% Pierce 2.5 - 10 Wiki
91 Kite Shield shieldkite 20% 20 Wiki
94 Large Round Shield shieldroundlarge 20% 40 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
22026 Sclavus Arm armsclavus 5% Wiki
12216 Sclavus Head sclavushead 5% Wiki
22030 Sclavus Leg legsclavus 5% Wiki
22046 Sclavus Torso torsosclavus 5% Wiki
7046 Sclavus Tongue sclavustongueaste 3% Wiki
9260 Small Sclavus Hide sclavushidesmall 3% Wiki
20861 Moons Stamp stampsymbol8 1% Wiki