Chimera

ID 25807
Name Chimera
Creature Type Undead
Code zombiechimera
Level 160
Tier 6
XP 1500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 450 8% 5% 8% 1% 6% 5% 11% 13%
Chest 450 8% 5% 8% 1% 6% 5% 11% 13%
Abdomen 450 8% 5% 8% 1% 6% 5% 11% 13%
Upper Arm 450 8% 5% 8% 1% 6% 5% 11% 13%
Lower Arm 450 8% 5% 8% 1% 6% 5% 11% 13%
Hand 450 8% 5% 8% 1% 6% 5% 11% 13%
Upper Leg 450 8% 5% 8% 1% 6% 5% 11% 13%
Lower Leg 450 8% 5% 8% 1% 6% 5% 11% 13%
Foot 450 8% 5% 8% 1% 6% 5% 11% 13%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 450 8% 5% 8% 1% 6% 5% 11% 13%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
65% 35% 60% 5% 50% 40% 85% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 320    
Endurance 340    
Coordination 400    
Quickness 280    
Focus 470    
Self 450    
Health 2340 Regen/sec 0.2
Stamina 2500 Regen/sec 0.1
Mana 2250 Regen/sec 0.4

Skills

Melee Defense 537
Missile Defense 561
Arcane Lore 397
Magic Defense 435
Deception 140
Life Magic 455
Heavy Weapons 543
Light Weapons 543
Finesse Weapons 530
Missile Weapons 400
Shield 663

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2174 Archer's Gift 2.1% Wiki
2172 Astyrrian's Gift 2.1% Wiki
2168 Gelidite's Gift 2.1% Wiki
2170 Inferno's Gift 2.1% Wiki
2162 Olthoi's Gift 2.1% Wiki
2164 Swordsman's Gift 2.1% Wiki
2166 Tusker's Gift 2.1% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 32.5 - 130
Foot Bludgeon 32.5 - 130

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23135 Kite Shield shieldkitevod 100% 300 Wiki
15429 Deadly Arrow arrowdeadly 100% Pierce 18.2 - 26 Wiki
15438 Deadly Quarrel boltdeadly 100% Pierce 19.95 - 35 Wiki
23136 Tachi tachivod 30% Slash/Pierce 20 - 40 Wiki
23137 Yumi yumivod 30% Wiki
23131 Heavy Crossbow crossbowheavyvod 30% Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
9310 A Large Mnemosyne pyramidgreenlarge 7% Wiki
23108 Twisted Dark Key keytwisteddark 2% Wiki
23107 Mangled Dark Key keymangleddark 1% Wiki