| ID | 2571 |
|---|---|
| Name | K'nath N'osaj |
| Creature Type | Knathtead |
| Code | knathnosaj |
| Level | 15 |
| Tier | 1 |
| XP | 2000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 60 | 52% | 47% | 55% | 52% | 58% | 58% | 61% | 53% |
| Abdomen | 60 | 52% | 47% | 55% | 52% | 58% | 58% | 61% | 53% |
| Upper Leg | 60 | 52% | 47% | 55% | 52% | 58% | 58% | 61% | 53% |
| Torso | 60 | 52% | 47% | 55% | 52% | 58% | 58% | 61% | 53% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 60 | 52% | 47% | 55% | 52% | 58% | 58% | 61% | 53% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 75% | 58% | 86% | 75% | 100% | 100% | 100% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 50 | ||
|---|---|---|---|
| Endurance | 90 | ||
| Coordination | 170 | ||
| Quickness | 50 | ||
| Focus | 60 | ||
| Self | 60 | ||
| Health | 25 | Regen/sec | 0 |
| Stamina | 30 | Regen/sec | 1 |
| Mana | 20 | Regen/sec | 0.2 |
| Melee Defense | 146 |
|---|---|
| Missile Defense | 59 |
| Arcane Lore | 130 |
| Magic Defense | 77 |
| Deception | 30 |
| Run | 70 |
| War Magic | 95 |
| Light Weapons | 146 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 1097 | Flaming Missile | 2.5% | Wiki |
| 1481 | Flaming Missile Volley | 2.5% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Head | Bludgeon | 1.4 - 2 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 5789 | Brown Lump | brownlump | 20% | Wiki |