Bandit

ID 25709
Name Bandit
Creature Type Human
Code banditnoir
Level 15
Tier 2
XP 2000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 100 40% 40% 40% 40% 40% 40% 40% 40%
Chest 100 40% 40% 40% 40% 40% 40% 40% 40%
Abdomen 100 40% 40% 40% 40% 40% 40% 40% 40%
Upper Arm 100 40% 40% 40% 40% 40% 40% 40% 40%
Lower Arm 100 40% 40% 40% 40% 40% 40% 40% 40%
Hand 100 40% 40% 40% 40% 40% 40% 40% 40%
Upper Leg 100 40% 40% 40% 40% 40% 40% 40% 40%
Lower Leg 100 40% 40% 40% 40% 40% 40% 40% 40%
Foot 0 100% 100% 100% 100% 100% 100% 100% 100%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 89 47% 47% 47% 47% 47% 47% 47% 47%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 90    
Endurance 50    
Coordination 90    
Quickness 60    
Focus 60    
Self 60    
Health 50 Regen/sec 0
Stamina 75 Regen/sec 0.5
Mana 75 Regen/sec 0.2

Skills

Melee Defense 55
Missile Defense 65
Magic Defense 42
Deception 10
Run 80
Heavy Weapons 80
Light Weapons 80
Finesse Weapons 70
Missile Weapons 65

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Cold 0.5 - 2

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
117 Breeches breeches 100% Wiki
2591 Puffy Shirt shirtpuffy 100% Wiki
25702 Bandit Mask masknoir 0% Wiki
133 Slippers slippers 0% Wiki