ID | 24867 |
---|---|
Name | Sishalti Eye Stalk |
Creature Type | Slithis |
Code | sishaltieyestalk |
Level | 115 |
Tier | 5 |
XP | 41633 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 450 | 8% | 10% | 8% | 4% | 10% | 9% | 3% | 13% |
Tentacle | 460 | 8% | 9% | 8% | 3% | 9% | 9% | 3% | 13% |
Upper Tentacle | 460 | 8% | 9% | 8% | 3% | 9% | 9% | 3% | 13% |
Lower Tentacle | 480 | 8% | 9% | 8% | 3% | 9% | 8% | 3% | 12% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 463 | 8% | 9% | 8% | 3% | 9% | 9% | 3% | 13% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
55% | 75% | 55% | 25% | 75% | 65% | 15% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 240 | ||
---|---|---|---|
Endurance | 260 | ||
Coordination | 260 | ||
Quickness | 240 | ||
Focus | 260 | ||
Self | 300 | ||
Health | 480 | Regen/sec | 0.1 |
Stamina | 460 | Regen/sec | 0.1 |
Mana | 550 | Regen/sec | 0.4 |
Melee Defense | 482 |
---|---|
Missile Defense | 510 |
Thrown Weapon | 310 |
Unarmed Combat | 497 |
Arcane Lore | 277 |
Magic Defense | 330 |
Deception | 225 |
Creature Enchantment | 365 |
Life Magic | 365 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
1176 | Harm Other VI | 2.15% | Wiki |
2763 | Martyr's Hecatomb IV | 2.05% | Wiki |
1312 | Armor Self VI | 2.03% | Wiki |
1265 | Drain Mana Other VI | 2.03% | Wiki |
176 | Fester Other VI | 2.03% | Wiki |
1242 | Drain Health Other VI | 2.02% | Wiki |
1161 | Heal Self VI | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Electric | 37.5 - 150 |
Tentacle | Bludgeon | 150 - 150 |
Upper Tentacle | Bludgeon | 150 - 150 |
Lower Tentacle | Bludgeon | 37.5 - 150 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
24477 | Sturdy Steel Key | keychestextreme | 1% | Wiki |
22545 | Obsidian Spines | chittickmissileobsidian | 0% | Wiki |