Sishalti Eye Stalk

ID 24867
Name Sishalti Eye Stalk
Creature Type Slithis
Code sishaltieyestalk
Level 115
Tier 5
XP 41633
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 450 8% 10% 8% 4% 10% 9% 3% 13%
Tentacle 460 8% 9% 8% 3% 9% 9% 3% 13%
Upper Tentacle 460 8% 9% 8% 3% 9% 9% 3% 13%
Lower Tentacle 480 8% 9% 8% 3% 9% 8% 3% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 463 8% 9% 8% 3% 9% 9% 3% 13%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
55% 75% 55% 25% 75% 65% 15% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 240    
Endurance 260    
Coordination 260    
Quickness 240    
Focus 260    
Self 300    
Health 480 Regen/sec 0.1
Stamina 460 Regen/sec 0.1
Mana 550 Regen/sec 0.4

Skills

Melee Defense 482
Missile Defense 510
Thrown Weapon 310
Unarmed Combat 497
Arcane Lore 277
Magic Defense 330
Deception 225
Creature Enchantment 365
Life Magic 365

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1176 Harm Other VI 2.15% Wiki
2763 Martyr's Hecatomb IV 2.05% Wiki
1312 Armor Self VI 2.03% Wiki
1265 Drain Mana Other VI 2.03% Wiki
176 Fester Other VI 2.03% Wiki
1242 Drain Health Other VI 2.02% Wiki
1161 Heal Self VI 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Electric 37.5 - 150
Tentacle Bludgeon 150 - 150
Upper Tentacle Bludgeon 150 - 150
Lower Tentacle Bludgeon 37.5 - 150

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
24477 Sturdy Steel Key keychestextreme 1% Wiki
22545 Obsidian Spines chittickmissileobsidian 0% Wiki