Small Obsidian Golem

ID 24483
Name Small Obsidian Golem
Creature Type Golem
Code golemobsidianmini
Level 115
Tier 5
XP 125000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 150 13% 27% 18% 4% 8% 8% 8% 31%
Chest 150 13% 27% 18% 4% 8% 8% 8% 31%
Abdomen 150 13% 27% 18% 4% 8% 8% 8% 31%
Upper Arm 150 13% 27% 18% 4% 8% 8% 8% 31%
Lower Arm 150 13% 27% 18% 4% 8% 8% 8% 31%
Hand 150 13% 27% 18% 4% 8% 8% 8% 31%
Upper Leg 150 13% 27% 18% 4% 8% 8% 8% 31%
Lower Leg 150 13% 27% 18% 4% 8% 8% 8% 31%
Foot 150 13% 27% 18% 4% 8% 8% 8% 31%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 150 13% 27% 18% 4% 8% 8% 8% 31%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
53% 100% 90% 10% 40% 20% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 290    
Endurance 290    
Coordination 190    
Quickness 190    
Focus 190    
Self 190    
Health 555 Regen/sec 0.1
Stamina 520 Regen/sec 0.1
Mana 475 Regen/sec 0.4

Skills

Melee Defense 445
Missile Defense 476
Arcane Lore 263
Magic Defense 309
Deception 100
Jump 250
Run 200
Creature Enchantment 255
Life Magic 255
War Magic 255
Light Weapons 430

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
91 Force Bolt VI 2.02% Wiki
80 Lightning Bolt VI 2.02% Wiki
69 Shock Wave VI 2.02% Wiki
97 Whirling Blade VI 2.02% Wiki
1242 Drain Health Other VI 2.01% Wiki
1265 Drain Mana Other VI 2.01% Wiki
1254 Drain Stamina Other VI 2.01% Wiki
170 Regeneration Self VI 2.01% Wiki
142 Lightning Volley VI 2.01% Wiki
106 Shock Blast VI 2.01% Wiki
1396 Clumsiness Other VI 2.01% Wiki
1420 Slowness Other VI 2.01% Wiki
234 Vulnerability Other VI 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 16.25 - 65
Foot Bludgeon 16.25 - 65

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
34275 Ulgrim's Contest Mug ace34275-ulgrimscontestmug 25% Wiki
9324 Obsidian Heart golemheartobsidian 10% Wiki
3692 Black Stone stoneblack 3% Wiki
6353 Pyreal Mote pyrealmote 3% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki