Small Magma Golem

ID 24481
Name Small Magma Golem
Creature Type Golem
Code golemmagmamini
Level 135
Tier 6
XP 250000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 8% 6% 6% 19% INF% 4% 6% 14%
Chest 400 8% 6% 6% 19% INF% 4% 6% 14%
Abdomen 400 8% 6% 6% 19% INF% 4% 6% 14%
Upper Arm 400 8% 6% 6% 19% INF% 4% 6% 14%
Lower Arm 400 8% 6% 6% 19% INF% 4% 6% 14%
Hand 400 8% 6% 6% 19% INF% 4% 6% 14%
Upper Leg 400 8% 6% 6% 19% INF% 4% 6% 14%
Lower Leg 400 8% 6% 6% 19% INF% 4% 6% 14%
Foot 400 8% 6% 6% 19% INF% 4% 6% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 8% 6% 6% 19% INF% 4% 6% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 33% 33% 100% Missing 20% 33% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 280    
Endurance 280    
Coordination 180    
Quickness 180    
Focus 180    
Self 180    
Health 540 Regen/sec 0.2
Stamina 680 Regen/sec 0.1
Mana 380 Regen/sec 0.4

Skills

Melee Defense 420
Missile Defense 501
Arcane Lore 260
Magic Defense 316
Deception 100
Jump 240
Run 190
Creature Enchantment 280
Life Magic 280
War Magic 280
Light Weapons 428

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
85 Flame Bolt VI 2.07% Wiki
69 Shock Wave VI 2.07% Wiki
1242 Drain Health Other VI 2.03% Wiki
1176 Harm Other VI 2.03% Wiki
1402 Quickness Self VI 2.03% Wiki
170 Regeneration Self VI 2.03% Wiki
2056 Ataxia 2.01% Wiki
2084 Belly of Lead 2.01% Wiki
2318 Gravity Well 2.01% Wiki
1161 Heal Self VI 2.01% Wiki
2170 Inferno's Gift 2.01% Wiki
146 Flame Volley VI 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 38.75 - 155
Foot Bludgeon 38.75 - 155

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
34275 Ulgrim's Contest Mug ace34275-ulgrimscontestmug 25% Wiki
3686 Black Rock rockblack 5% Wiki
6353 Pyreal Mote pyrealmote 1% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki