Small Granite Golem

ID 24479
Name Small Granite Golem
Creature Type Golem
Code golemgranitemini
Level 115
Tier 5
XP 125000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 320 7% 15% 10% 3% 5% 9% 5% 17%
Chest 320 7% 15% 10% 3% 5% 9% 5% 17%
Abdomen 320 7% 15% 10% 3% 5% 9% 5% 17%
Upper Arm 320 7% 15% 10% 3% 5% 9% 5% 17%
Lower Arm 320 7% 15% 10% 3% 5% 9% 5% 17%
Hand 320 7% 15% 10% 3% 5% 9% 5% 17%
Upper Leg 320 7% 15% 10% 3% 5% 9% 5% 17%
Lower Leg 320 7% 15% 10% 3% 5% 9% 5% 17%
Foot 320 7% 15% 10% 3% 5% 9% 5% 17%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 320 7% 15% 10% 3% 5% 9% 5% 17%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
53% 100% 90% 10% 40% 33% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 290    
Endurance 290    
Coordination 190    
Quickness 190    
Focus 190    
Self 190    
Health 555 Regen/sec 0.1
Stamina 520 Regen/sec 1
Mana 475 Regen/sec 0.4

Skills

Melee Defense 427
Missile Defense 471
Arcane Lore 253
Magic Defense 304
Deception 80
Jump 250
Run 200
Creature Enchantment 270
Life Magic 270
War Magic 270
Light Weapons 415

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
68 Shock Wave V 2.06% Wiki
96 Whirling Blade V 2.06% Wiki
1253 Drain Stamina Other V 2.02% Wiki
105 Shock Blast V 2.01% Wiki
1395 Clumsiness Other V 2.01% Wiki
1419 Slowness Other V 2.01% Wiki
233 Vulnerability Other V 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 26.25 - 105
Foot Bludgeon 26.25 - 105

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
34275 Ulgrim's Contest Mug ace34275-ulgrimscontestmug 25% Wiki
3671 Granite Heart golemheartgranite 5% Wiki
6353 Pyreal Mote pyrealmote 3% Wiki