Direland Rat

ID 24310
Name Direland Rat
Creature Type Rat
Code ratdireland
Level 100
Tier 5
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 250 22% 25% 22% 19% 14% 19% 25% 21%
Torso 260 21% 24% 21% 19% 14% 19% 24% 20%
Tail 240 22% 26% 22% 20% 15% 20% 26% 22%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 250 22% 25% 22% 19% 14% 19% 25% 21%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 100% 75% 58% 25% 58% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 260    
Endurance 240    
Coordination 340    
Quickness 350    
Focus 140    
Self 130    
Health 420 Regen/sec 0.1
Stamina 400 Regen/sec 1
Mana 130 Regen/sec 0.4

Skills

Melee Defense 445
Missile Defense 488
Magic Defense 299
Deception 100
Jump 345
Run 390
Light Weapons 430

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 20 - 80
Torso Bludgeon 10 - 40
Breath Acid 35 - 70

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 2% Wiki