Virindi Quidiox

ID 23571
Name Virindi Quidiox
Creature Type Virindi
Code virindiquidiox
Level 220
Tier 6
XP 4000000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 500 12% 12% 12% 8% 12% 12% 8% 12%
Chest 500 12% 12% 12% 8% 12% 12% 8% 12%
Abdomen 500 12% 12% 12% 8% 12% 12% 8% 12%
Upper Arm 500 12% 12% 12% 8% 12% 12% 8% 12%
Lower Arm 500 12% 12% 12% 8% 12% 12% 8% 12%
Hand 500 12% 12% 12% 8% 12% 12% 8% 12%
Tail 500 12% 12% 12% 8% 12% 12% 8% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 500 12% 12% 12% 8% 12% 12% 8% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 50% 100% 100% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 320    
Endurance 270    
Coordination 370    
Quickness 360    
Focus 400    
Self 400    
Health 5000 Regen/sec 0.1
Stamina 5000 Regen/sec 0.1
Mana 4000 Regen/sec 0.4

Skills

Melee Defense 543
Missile Defense 566
Arcane Lore 433
Magic Defense 409
Deception 250
Run 450
Creature Enchantment 410
Life Magic 410
War Magic 410
Light Weapons 530

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2146 Evisceration 2.06% Wiki
2128 Ilservian's Flame 2.06% Wiki
2068 Brittle Bones 2.04% Wiki
2074 Gossamer Flesh 2.04% Wiki
2170 Inferno's Gift 2.04% Wiki
2088 Senescence 2.04% Wiki
2164 Swordsman's Gift 2.04% Wiki
2054 Synaptic Misfire 2.04% Wiki
2073 Adja's Intervention 2% Wiki
2281 Aura of Resistance 2% Wiki
2053 Executor's Blessing 2% Wiki
2328 Vitality Siphon 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Slash 36.25 - 145

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
9292 Virindi Singularity Key keyfragmentsingularity 6% Wiki
23108 Twisted Dark Key keytwisteddark 2% Wiki
3696 Blue Jewel virindijewelblue 1.3% Wiki
41470 Purple Jewel ace41470-purplejewel 1.3% Wiki
3697 Red Jewel virindijewelred 1.3% Wiki
3698 White Jewel virindijewelwhite 1.3% Wiki
7604 Yellow Jewel virindijewelyellow 1.3% Wiki
23107 Mangled Dark Key keymangleddark 1% Wiki