ID | 23549 |
---|---|
Name | Crystal Shard Sentinel |
Creature Type | Crystal |
Code | crystalshardsentinel |
Level | 160 |
Tier | 6 |
XP | 500000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Front Leg | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Front Foot | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Rear Leg | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Rear Foot | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Torso | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Tail | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 250 | 21% | 21% | 21% | 12% | INF% | 3% | 21% | 21% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 100% | 100% | 65% | Missing | 30% | 100% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 220 | ||
---|---|---|---|
Endurance | 220 | ||
Coordination | 230 | ||
Quickness | 240 | ||
Focus | 350 | ||
Self | 350 | ||
Health | 200 | Regen/sec | 0.2 |
Stamina | 300 | Regen/sec | 1 |
Mana | 500 | Regen/sec | 0.6 |
Melee Defense | 407 |
---|---|
Missile Defense | 644 |
Magic Defense | 500 |
Deception | 200 |
Run | 340 |
War Magic | 319 |
Light Weapons | 500 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2717 | Acid Arc VII | 2.13% | Wiki |
2121 | Corrosive Flash | 2.13% | Wiki |
2745 | Flame Arc VII | 2.13% | Wiki |
2731 | Frost Arc VII | 2.13% | Wiki |
2141 | Lhen's Flare | 2.13% | Wiki |
2737 | Lightning Arc VI | 2.13% | Wiki |
2129 | Sizzling Fury | 2.13% | Wiki |
2137 | Sudden Frost | 2.13% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Bludgeon | 6.25 - 25 |
Front Leg | Bludgeon | 25 - 25 |
Front Foot | Bludgeon | 6.25 - 25 |
Rear Leg | Bludgeon | 25 - 25 |
Rear Foot | Bludgeon | 6.25 - 25 |
Torso | Bludgeon | 25 - 25 |
Tail | Bludgeon | 6.25 - 25 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
6056 | Small Shard | shardcrystalsmall | 0.5% | Wiki |