Iron Golem Guardian

ID 23345
Name Iron Golem Guardian
Creature Type Golem
Code golemironsmallarchive
Level 40
Tier 2
XP 7000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 75 22% 42% 30% 15% 15% 53% 47% 47%
Chest 75 22% 42% 30% 15% 15% 53% 47% 47%
Abdomen 75 22% 42% 30% 15% 15% 53% 47% 47%
Upper Arm 75 22% 42% 30% 15% 15% 53% 47% 47%
Lower Arm 75 22% 42% 30% 15% 15% 53% 47% 47%
Hand 75 22% 42% 30% 15% 15% 53% 47% 47%
Upper Leg 75 22% 42% 30% 15% 15% 53% 47% 47%
Lower Leg 75 22% 42% 30% 15% 15% 53% 47% 47%
Foot 75 22% 42% 30% 15% 15% 53% 47% 47%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 75 22% 42% 30% 15% 15% 53% 47% 47%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
33% 83% 50% 20% 20% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 120    
Endurance 160    
Coordination 60    
Quickness 40    
Focus 110    
Self 110    
Health 150 Regen/sec 0.1
Stamina 310 Regen/sec 0.1
Mana 310 Regen/sec 0.4

Skills

Melee Defense 188
Missile Defense 270
Arcane Lore 237
Magic Defense 157
Deception 80
Jump 100
Run 50
Creature Enchantment 165
Life Magic 165
War Magic 165
Light Weapons 140

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
77 Lightning Bolt III 2.05% Wiki
66 Shock Wave III 2.05% Wiki
139 Lightning Volley III 2.02% Wiki
1292 Mana to Health Self III 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 12.5 - 50
Foot Bludgeon 12.5 - 50

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
23347 Key to an Archive keysmallarchive 45% Wiki
3672 Iron Heart golemheartiron 8% Wiki
6353 Pyreal Mote pyrealmote 3% Wiki