Banderling Rogue

ID 22810
Name Banderling Rogue
Creature Type Banderling
Code banderlingrogue
Level 60
Tier 2
XP 17500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 220 30% 18% 32% 30% 29% 32% 29% 23%
Chest 260 27% 17% 29% 27% 25% 29% 25% 20%
Abdomen 260 27% 17% 29% 27% 25% 29% 25% 20%
Upper Arm 260 27% 17% 29% 27% 25% 29% 25% 20%
Lower Arm 260 27% 17% 29% 27% 25% 29% 25% 20%
Hand 260 27% 17% 29% 27% 25% 29% 25% 20%
Upper Leg 260 27% 17% 29% 27% 25% 29% 25% 20%
Lower Leg 260 27% 17% 29% 27% 25% 29% 25% 20%
Foot 260 27% 17% 29% 27% 25% 29% 25% 20%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 256 27% 17% 29% 27% 25% 29% 25% 20%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
76% 50% 65% 76% 108% 65% 132% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 190    
Endurance 150    
Coordination 175    
Quickness 110    
Focus 80    
Self 80    
Health 220 Regen/sec 0
Stamina 370 Regen/sec 1
Mana 180 Regen/sec 0.4

Skills

Melee Defense 215
Missile Defense 287
Magic Defense 188
Jump 283
Run 210
Heavy Weapons 242
Light Weapons 242
Finesse Weapons 215
Missile Weapons 188

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 10 - 40
Foot Bludgeon 10 - 40

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23647 Club clubbanderlingfrostlow 20% Cold 6 - 12 Wiki
23662 Frost Throwing Club clubthrowingfrostbanderlinglow 20% Cold 9.9 - 18 Wiki
23654 Throwing Club clubthrowingbanderlinglow 20% Bludgeon 9.9 - 18 Wiki
23650 Club clubbanderlinglow 20% Bludgeon 6 - 12 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
7825 Brown Beans cacaobeans 3% Wiki