Female Tusker

ID 22588
Name Female Tusker
Creature Type Tusker
Code tuskerfemale-nofall
Level 18
Tier 1
XP 819
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 80 31% 47% 51% 34% 54% 34% 18% 45%
Chest 80 31% 47% 51% 34% 54% 34% 18% 45%
Abdomen 60 34% 52% 58% 39% 61% 39% 21% 53%
Upper Arm 80 31% 47% 51% 34% 54% 34% 18% 45%
Lower Arm 60 34% 52% 58% 39% 61% 39% 21% 53%
Hand 40 38% 58% 68% 47% 70% 47% 25% 63%
Upper Leg 60 34% 52% 58% 39% 61% 39% 21% 53%
Lower Leg 60 34% 52% 58% 39% 61% 39% 21% 53%
Foot 55 35% 53% 60% 41% 63% 41% 22% 55%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 64 34% 51% 57% 38% 60% 38% 21% 52%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
50% 75% 100% 75% 100% 75% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 180    
Endurance 160    
Coordination 50    
Quickness 80    
Focus 20    
Self 30    
Health 100 Regen/sec 0.1
Stamina 310 Regen/sec 0.6
Mana 30 Regen/sec 0.4

Skills

Melee Defense 83
Missile Defense 80
Unarmed Combat 157
Magic Defense 55
Deception 25
Jump 235
Run 155

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 6.25 - 25
Foot Bludgeon 5 - 20

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
22578 Bunch of Nanners nannerbunch 1% Wiki