Tusker Redeemer

ID 22520
Name Tusker Redeemer
Creature Type Tusker
Code tuskerredeemer
Level 60
Tier 4
XP 17500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 120 23% 34% 41% 27% 44% 27% 9% 36%
Chest 120 23% 34% 41% 27% 44% 27% 9% 36%
Abdomen 120 23% 34% 41% 27% 44% 27% 9% 36%
Upper Arm 120 23% 34% 41% 27% 44% 27% 9% 36%
Lower Arm 120 23% 34% 41% 27% 44% 27% 9% 36%
Hand 120 23% 34% 41% 27% 44% 27% 9% 36%
Upper Leg 120 23% 34% 41% 27% 44% 27% 9% 36%
Lower Leg 120 23% 34% 41% 27% 44% 27% 9% 36%
Foot 120 23% 34% 41% 27% 44% 27% 9% 36%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 120 23% 34% 41% 27% 44% 27% 9% 36%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
50% 75% 100% 75% 100% 75% 25% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 200    
Endurance 280    
Coordination 190    
Quickness 160    
Focus 60    
Self 50    
Health 250 Regen/sec 0.1
Stamina 480 Regen/sec 0.8
Mana 50 Regen/sec 0.4

Skills

Melee Defense 287
Missile Defense 365
Magic Defense 171
Deception 25
Jump 315
Run 230
Light Weapons 230

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 12.5 - 50
Foot Bludgeon 11.25 - 45

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
29204 Tusker Spit tuskerspit 14% Wiki
8147 Tusker Head tuskerhead 5% Wiki
22578 Bunch of Nanners nannerbunch 1% Wiki