Tusker Worshipper

ID 22516
Name Tusker Worshipper
Creature Type Human
Code humantuskerworshippermage
Level 80
Tier 3
XP 30000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 260 22% 19% 20% 39% 39% 20% 30% 20%
Chest 260 22% 19% 20% 39% 39% 20% 30% 20%
Abdomen 260 22% 19% 20% 39% 39% 20% 30% 20%
Upper Arm 260 22% 19% 20% 39% 39% 20% 30% 20%
Lower Arm 260 22% 19% 20% 39% 39% 20% 30% 20%
Hand 260 22% 19% 20% 39% 39% 20% 30% 20%
Upper Leg 260 22% 19% 20% 39% 39% 20% 30% 20%
Lower Leg 260 22% 19% 20% 39% 39% 20% 30% 20%
Foot 260 22% 19% 20% 39% 39% 20% 30% 20%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 260 22% 19% 20% 39% 39% 20% 30% 20%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 120    
Endurance 160    
Coordination 10    
Quickness 40    
Focus 220    
Self 220    
Health 190 Regen/sec 0.4
Stamina 340 Regen/sec 1
Mana 320 Regen/sec 0.2

Skills

Melee Defense 267
Missile Defense 350
Magic Defense 268
Deception 50
Run 140
Creature Enchantment 210
Item Enchantment 210
Life Magic 210
War Magic 210
Heavy Weapons 213
Light Weapons 213
Finesse Weapons 187

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1327 Imperil Other VI 2.1% Wiki
62 Acid Stream V 2.09% Wiki
84 Flame Bolt V 2.09% Wiki
90 Force Bolt V 2.09% Wiki
73 Frost Bolt V 2.09% Wiki
79 Lightning Bolt V 2.09% Wiki
96 Whirling Blade V 2.09% Wiki
68 Shock Wave V 2.08% Wiki
526 Acid Vulnerability Other VI 2.04% Wiki
1053 Bludgeoning Vulnerability Other VI 2.04% Wiki
1241 Drain Health Other V 2.04% Wiki
1175 Harm Other V 2.04% Wiki
1160 Heal Self V 2.04% Wiki
284 Magic Yield Other V 2.04% Wiki
233 Vulnerability Other V 2.04% Wiki
1312 Armor Self VI 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.5 - 2

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
10758 Clean, Dry Towel towelclean 50% 0 Wiki
10758 Clean, Dry Towel towelclean 50% 0 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
45876 Scarlet Red Letter ace45876-scarletredletter 3% Wiki
45875 Lucky Gold Letter ace45875-luckygoldletter 1% Wiki