Tusker Worshipper

ID 22515
Name Tusker Worshipper
Creature Type Human
Code humantuskerworshipper
Level 80
Tier 3
XP 30000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 260 22% 19% 20% 39% 39% 20% 30% 20%
Chest 260 22% 19% 20% 39% 39% 20% 30% 20%
Abdomen 260 22% 19% 20% 39% 39% 20% 30% 20%
Upper Arm 260 22% 19% 20% 39% 39% 20% 30% 20%
Lower Arm 260 22% 19% 20% 39% 39% 20% 30% 20%
Hand 260 22% 19% 20% 39% 39% 20% 30% 20%
Upper Leg 260 22% 19% 20% 39% 39% 20% 30% 20%
Lower Leg 260 22% 19% 20% 39% 39% 20% 30% 20%
Foot 260 22% 19% 20% 39% 39% 20% 30% 20%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 260 22% 19% 20% 39% 39% 20% 30% 20%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 200    
Endurance 80    
Coordination 200    
Quickness 200    
Focus 140    
Self 100    
Health 170 Regen/sec 0.4
Stamina 200 Regen/sec 1
Mana 100 Regen/sec 0.2

Skills

Melee Defense 343
Missile Defense 400
Magic Defense 239
Deception 50
Run 250
Heavy Weapons 303
Light Weapons 303
Finesse Weapons 303

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.5 - 2

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
10758 Clean, Dry Towel towelclean 50% 0 Wiki
10758 Clean, Dry Towel towelclean 50% 0 Wiki
22795 Bandit Short Sword swordshortbandithigh 12.5% Slash/Pierce 11.5 - 23 Wiki
22792 Bandit Rapier swordrapierbandithigh 12.5% Pierce 12 - 24 Wiki
22789 Bandit Simi simibandithigh 12.5% Slash/Pierce 11.5 - 23 Wiki
22786 Knife knifebandithigh 12.5% Slash/Pierce 4.75 - 19 Wiki
22783 Khanjar khanjarbandithigh 12.5% Slash/Pierce 1.75 - 7 Wiki
22780 Jambiya jambiyabandithigh 12.5% Slash/Pierce 1.75 - 7 Wiki
22777 Bandit Dagger daggerbandithigh 12.5% Slash/Pierce 5 - 20 Wiki
22798 Bandit Yaoji yaojibandithigh 12.5% Slash/Pierce 12 - 24 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
45876 Scarlet Red Letter ace45876-scarletredletter 3% Wiki
45875 Lucky Gold Letter ace45875-luckygoldletter 1% Wiki