Warrior of the Blood

ID 20634
Name Warrior of the Blood
Creature Type Undead
Code zombierevgelid-nofall
Level 60
Tier 4
XP 8000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 150 36% 30% 25% 9% 47% 30% 33% 31%
Chest 150 36% 30% 25% 9% 47% 30% 33% 31%
Abdomen 150 36% 30% 25% 9% 47% 30% 33% 31%
Upper Arm 150 36% 30% 25% 9% 47% 30% 33% 31%
Lower Arm 150 36% 30% 25% 9% 47% 30% 33% 31%
Hand 150 36% 30% 25% 9% 47% 30% 33% 31%
Upper Leg 160 34% 29% 24% 9% 45% 29% 32% 29%
Lower Leg 160 34% 29% 24% 9% 45% 29% 32% 29%
Foot 160 34% 29% 24% 9% 45% 29% 32% 29%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 153 35% 30% 25% 9% 46% 30% 33% 30%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 75% 52% 10% 100% 75% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 175    
Endurance 200    
Coordination 175    
Quickness 165    
Focus 180    
Self 160    
Health 200 Regen/sec 0.1
Stamina 350 Regen/sec 0.1
Mana 310 Regen/sec 0.4

Skills

Axe 242
Bow 208
Crossbow 208
Dagger 238
Mace 242
Melee Defense 243
Missile Defense 288
Spear 242
Staff 242
Sword 242
Unarmed Combat 242
Arcane Lore 290
Magic Defense 259
Deception 90

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.75 - 3

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23685 Kite Shield shieldkitemonsterlow 85% 120 Wiki
23675 Katar katarmonsterlow 25% Slash/Pierce 1.5 - 6 Wiki
23681 Nekode nekodemonsterlow 25% Slash/Pierce 1.5 - 6 Wiki
23638 Cestus cestusmonsterlow 25% Bludgeon 1.5 - 6 Wiki
23701 Tachi tachidrudgelow 25% Slash/Pierce 8 - 16 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 1% Wiki