ID | 20187 |
---|---|
Name | Buillic |
Creature Type | AcidElemental |
Code | acidelementalbuillic |
Level | 80 |
Tier | 3 |
XP | 30000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Chest | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Abdomen | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Upper Arm | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Lower Arm | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Hand | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Upper Leg | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Lower Leg | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Foot | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 250 | 9% | 9% | 9% | 6% | 6% | INF% | 13% | 21% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
45% | 45% | 45% | 30% | 30% | Missing | 65% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
75% | 100% | 100% |
Strength | 240 | ||
---|---|---|---|
Endurance | 220 | ||
Coordination | 230 | ||
Quickness | 200 | ||
Focus | 220 | ||
Self | 220 | ||
Health | 230 | Regen/sec | 0.2 |
Stamina | 420 | Regen/sec | 0.1 |
Mana | 520 | Regen/sec | 0.4 |
Melee Defense | 363 |
---|---|
Missile Defense | 386 |
Arcane Lore | 243 |
Magic Defense | 268 |
Deception | 150 |
Run | 300 |
Creature Enchantment | 200 |
Life Magic | 200 |
War Magic | 200 |
Light Weapons | 377 |
Missile Weapons | 235 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
524 | Acid Vulnerability Other IV | 2.02% | Wiki |
265 | Defenselessness Other IV | 2.02% | Wiki |
1325 | Imperil Other IV | 2.02% | Wiki |
1069 | Lightning Protection Self IV | 2.02% | Wiki |
232 | Vulnerability Other IV | 2.02% | Wiki |
61 | Acid Stream IV | 2.01% | Wiki |
1159 | Heal Self IV | 2.01% | Wiki |
1310 | Armor Self IV | 2.01% | Wiki |
1237 | Drain Health Other I | 2.01% | Wiki |
1793 | Acid Streak IV | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Acid | 10 - 40 |
Foot | Acid | 12.5 - 50 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
6876 | Sturdy Iron Key | keychesthigh | 1% | Wiki |