Mud Golem

ID 200
Name Mud Golem
Creature Type Golem
Code golemmud
Level 8
Tier 1
XP 1000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 50 52% 52% 52% 63% 66% 29% 52% 57%
Chest 50 52% 52% 52% 63% 66% 29% 52% 57%
Abdomen 50 52% 52% 52% 63% 66% 29% 52% 57%
Upper Arm 50 52% 52% 52% 63% 66% 29% 52% 57%
Lower Arm 50 52% 52% 52% 63% 66% 29% 52% 57%
Hand 50 52% 52% 52% 63% 66% 29% 52% 57%
Upper Leg 50 52% 52% 52% 63% 66% 29% 52% 57%
Lower Leg 50 52% 52% 52% 63% 66% 29% 52% 57%
Foot 50 52% 52% 52% 63% 66% 29% 52% 57%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 50 52% 52% 52% 63% 66% 29% 52% 57%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
83% 83% 83% 100% 100% 33% 83% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 80    
Endurance 120    
Coordination 20    
Quickness 20    
Focus 60    
Self 60    
Health 61 Regen/sec 0
Stamina 121 Regen/sec 1
Mana 100 Regen/sec 0.4

Skills

Melee Defense 13
Missile Defense 28
Arcane Lore 120
Magic Defense 49
Deception 80
Run 30
Creature Enchantment 60
Life Magic 60
War Magic 60
Light Weapons 38

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
58 Acid Stream I 2.06% Wiki
1249 Drain Stamina Other I 2.06% Wiki
64 Shock Wave I 2.06% Wiki
65 Shock Wave II 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 3.75 - 15
Foot Bludgeon 3.75 - 15

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
11351 Mud Golem Heart golemheartmud-xp 5% Wiki
10759 Muddy Towel towelmuddy 3% Wiki
6353 Pyreal Mote pyrealmote 0.5% Wiki