Shadow Wisp

ID 1989
Name Shadow Wisp
Creature Type Wisp
Code wispshadow
Level 50
Tier 2
XP 10000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 20 77% 77% 77% INF% 24% 24% 76% 77%
Torso 20 77% 77% 77% INF% 24% 24% 76% 77%
Tail 20 77% 77% 77% INF% 24% 24% 76% 77%
Wings 10 87% 87% 87% INF% 27% 27% 78% 87%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 18 80% 80% 80% INF% 25% 25% 77% 80%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% Missing 30% 30% 80% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 100    
Endurance 120    
Coordination 250    
Quickness 300    
Focus 180    
Self 180    
Health 120 Regen/sec 0.1
Stamina 320 Regen/sec 1
Mana 280 Regen/sec 0.2

Skills

Melee Defense 243
Missile Defense 285
Arcane Lore 360
Magic Defense 156
Deception 100
Run 350
Creature Enchantment 165
Item Enchantment 165
Life Magic 165
War Magic 165
Light Weapons 217

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1239 Drain Health Other III 2.67% Wiki
1262 Drain Mana Other III 2.67% Wiki
1251 Drain Stamina Other III 2.67% Wiki
71 Frost Bolt III 2.3% Wiki
77 Lightning Bolt III 2.3% Wiki
1197 Enfeeble Other III 2.17% Wiki
196 Exhaustion Other III 2.17% Wiki
173 Fester Other III 2.17% Wiki
1173 Harm Other III 2.17% Wiki
220 Mana Depletion Other III 2.17% Wiki
1221 Mana Drain Other III 2.17% Wiki
1158 Heal Self III 2.1% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Cold 10 - 20
Tail Electric 1.25 - 5

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8666 Pulsating Wisp Heart wispheart 3% Wiki