| ID | 197 |
|---|---|
| Name | Iron Golem |
| Creature Type | Golem |
| Code | golemiron |
| Level | 160 |
| Tier | 6 |
| XP | 500000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Chest | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Abdomen | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Upper Arm | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Lower Arm | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Hand | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Upper Leg | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Lower Leg | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Foot | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 300 | 11% | 17% | 14% | 8% | 8% | 22% | 18% | 18% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 33% | 83% | 50% | 20% | 20% | 100% | 100% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 280 | ||
|---|---|---|---|
| Endurance | 280 | ||
| Coordination | 180 | ||
| Quickness | 180 | ||
| Focus | 180 | ||
| Self | 180 | ||
| Health | 1100 | Regen/sec | 0.1 |
| Stamina | 1280 | Regen/sec | 0.1 |
| Mana | 980 | Regen/sec | 0.4 |
| Melee Defense | 275 |
|---|---|
| Missile Defense | 322 |
| Arcane Lore | 260 |
| Magic Defense | 177 |
| Deception | 80 |
| Jump | 240 |
| Run | 190 |
| Creature Enchantment | 200 |
| Life Magic | 200 |
| War Magic | 200 |
| Light Weapons | 233 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 2128 | Ilservian's Flame | 2.18% | Wiki |
| 2745 | Flame Arc VII | 2.15% | Wiki |
| 2074 | Gossamer Flesh | 2.15% | Wiki |
| 2130 | Infernae | 2.15% | Wiki |
| 2170 | Inferno's Gift | 2.15% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Hand | Bludgeon | 32.5 - 130 |
| Foot | Bludgeon | 32.5 - 130 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 3672 | Iron Heart | golemheartiron | 10% | Wiki |
| 6353 | Pyreal Mote | pyrealmote | 3% | Wiki |