Granite Golem

ID 195
Name Granite Golem
Creature Type Golem
Code golemgranite
Level 60
Tier 2
XP 17500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 100 18% 36% 25% 6% 12% 18% 12% 40%
Chest 100 18% 36% 25% 6% 12% 18% 12% 40%
Abdomen 100 18% 36% 25% 6% 12% 18% 12% 40%
Upper Arm 100 18% 36% 25% 6% 12% 18% 12% 40%
Lower Arm 100 18% 36% 25% 6% 12% 18% 12% 40%
Hand 100 18% 36% 25% 6% 12% 18% 12% 40%
Upper Leg 100 18% 36% 25% 6% 12% 18% 12% 40%
Lower Leg 100 18% 36% 25% 6% 12% 18% 12% 40%
Foot 100 18% 36% 25% 6% 12% 18% 12% 40%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 100 18% 36% 25% 6% 12% 18% 12% 40%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
53% 100% 90% 10% 40% 33% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 180    
Coordination 80    
Quickness 70    
Focus 140    
Self 140    
Health 190 Regen/sec 0.1
Stamina 350 Regen/sec 1
Mana 340 Regen/sec 0.4

Skills

Melee Defense 165
Missile Defense 240
Arcane Lore 237
Magic Defense 150
Deception 80
Jump 125
Run 80
Creature Enchantment 190
Life Magic 190
War Magic 190
Light Weapons 167

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
66 Shock Wave III 2.06% Wiki
94 Whirling Blade III 2.06% Wiki
1251 Drain Stamina Other III 2.02% Wiki
103 Shock Blast III 2.01% Wiki
1393 Clumsiness Other III 2.01% Wiki
1417 Slowness Other III 2.01% Wiki
231 Vulnerability Other III 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 11.25 - 45
Foot Bludgeon 11.25 - 45

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
3671 Granite Heart golemheartgranite 5% Wiki
6353 Pyreal Mote pyrealmote 3% Wiki