Drudge Slinker

ID 193
Name Drudge Slinker
Creature Type Drudge
Code drudgeslinker
Level 8
Tier 1
XP 1000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 3 83% 63% 72% 138% 138% 72% 138% 96%
Chest 7 79% 59% 68% 134% 134% 68% 134% 90%
Abdomen 7 79% 59% 68% 134% 134% 68% 134% 90%
Upper Arm 5 81% 61% 70% 136% 136% 70% 136% 93%
Lower Arm 7 79% 59% 68% 134% 134% 68% 134% 90%
Hand 5 81% 61% 70% 136% 136% 70% 136% 93%
Upper Leg 5 81% 61% 70% 136% 136% 70% 136% 93%
Lower Leg 5 81% 61% 70% 136% 136% 70% 136% 93%
Foot 5 81% 61% 70% 136% 136% 70% 136% 93%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 5 81% 61% 70% 136% 136% 70% 136% 92%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
86% 66% 75% 142% 142% 75% 142% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 60    
Endurance 60    
Coordination 90    
Quickness 120    
Focus 15    
Self 15    
Health 40 Regen/sec 0
Stamina 80 Regen/sec 1
Mana 15 Regen/sec 0.2

Skills

Melee Defense 80
Missile Defense 62
Magic Defense 13
Run 160
Heavy Weapons 60
Light Weapons 60
Finesse Weapons 80

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.75 - 3

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
309 Club club 15% Bludgeon 5 - 10 Wiki
325 Kasrullah kasrullah 15% Bludgeon 5 - 10 Wiki
314 Dagger dagger 10% Slash/Pierce 1 - 4 Wiki
328 Khanjar khanjar 10% Slash/Pierce 1 - 4 Wiki
345 Simi simi 7% Slash/Pierce 4 - 8 Wiki
352 Short Sword swordshort 7% Slash/Pierce 4 - 8 Wiki
361 Yaoji yaoji 6% Slash/Pierce 4 - 8 Wiki
316 Throwing Dart dart 5% Pierce 4.5 - 6 Wiki
315 Throwing Dagger daggerthrowing 5% Pierce 6 - 8 Wiki
343 Shouken shuriken 4% Pierce 4.5 - 6 Wiki
331 Mace mace 4% Bludgeon 5 - 10 Wiki
356 Tofun tofun 3% Bludgeon 5 - 10 Wiki
313 Dabus dabus 3% Bludgeon 5 - 10 Wiki
320 Javelin javelin 2% Pierce 7.5 - 10 Wiki
317 Djarid djarid 1% Pierce 7.5 - 10 Wiki
310 Throwing Club clubthrowing 1% Bludgeon 7.5 - 10 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
13222 Peppermint Stick peppermintstick 10% Wiki
20854 Academy Stamp stampsymbol1 3% Wiki
7825 Brown Beans cacaobeans 3% Wiki
3669 Drudge Charm drudgecharm 2% Wiki