Banderling Breeder

ID 1668
Name Banderling Breeder
Creature Type Banderling
Code banderlingbreeder
Level 15
Tier 1
XP 2000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 30 67% 45% 62% 67% 76% 62% 79% 69%
Chest 40 64% 44% 61% 64% 70% 61% 74% 63%
Abdomen 40 64% 44% 61% 64% 70% 61% 74% 63%
Upper Arm 30 67% 45% 62% 67% 76% 62% 79% 69%
Lower Arm 30 67% 45% 62% 67% 76% 62% 79% 69%
Hand 30 67% 45% 62% 67% 76% 62% 79% 69%
Upper Leg 30 67% 45% 62% 67% 76% 62% 79% 69%
Lower Leg 30 67% 45% 62% 67% 76% 62% 79% 69%
Foot 30 67% 45% 62% 67% 76% 62% 79% 69%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 32 66% 45% 62% 66% 75% 62% 78% 68%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
76% 50% 65% 76% 100% 65% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 130    
Endurance 90    
Coordination 115    
Quickness 60    
Focus 30    
Self 30    
Health 70 Regen/sec 0.1
Stamina 160 Regen/sec 1
Mana 38 Regen/sec 0.4

Skills

Bow 108
Melee Defense 112
Missile Defense 119
Sword 162
Magic Defense 46
Jump 163
Run 100
Light Weapons 162
Missile Weapons 108

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 1.25 - 5
Foot Bludgeon 1.25 - 5

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
309 Club club 38% Bludgeon 5 - 10 Wiki
325 Kasrullah kasrullah 17% Bludgeon 5 - 10 Wiki
348 Spear spear 13% Pierce 2.5 - 10 Wiki
308 Budiaq budiaq 12% Pierce 2.5 - 10 Wiki
303 Hand Axe axehand 9% Slash 5.5 - 11 Wiki
342 Shou-ono shouono 8% Slash 5.5 - 11 Wiki
357 Tungi tungi 8% Slash 5.5 - 11 Wiki
338 Quarter Staff quarterstaff 4% Bludgeon 2.8 - 8 Wiki
322 Jo jo 3% Bludgeon 3.5 - 7 Wiki
333 Nabut nabut 3% Bludgeon 3.5 - 7 Wiki
320 Javelin javelin 1% Pierce 7.5 - 10 Wiki
310 Throwing Club clubthrowing 1% Bludgeon 7.5 - 10 Wiki
317 Djarid djarid 1% Pierce 7.5 - 10 Wiki
320 Javelin javelin 1% Pierce 7.5 - 10 Wiki
310 Throwing Club clubthrowing 1% Bludgeon 7.5 - 10 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
7825 Brown Beans cacaobeans 3% Wiki
3693 Banderling Scalp banderlingscalp 2% Wiki