Auroch Fire Yearling

ID 1605
Name Auroch Fire Yearling
Creature Type Auroch
Code aurochfireyearling
Level 9
Tier 1
XP 534
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 30 75% 74% 74% 74% INF% 74% 79% 69%
Horn 40 71% 73% 72% 72% INF% 72% 74% 63%
Front Leg 15 80% 74% 77% 77% INF% 77% 88% 82%
Front Foot 15 80% 74% 77% 77% INF% 77% 88% 82%
Rear Leg 15 80% 74% 77% 77% INF% 77% 88% 82%
Rear Foot 15 80% 74% 77% 77% INF% 77% 88% 82%
Torso 20 78% 74% 76% 76% INF% 76% 85% 77%
Tail 15 80% 74% 77% 77% INF% 77% 88% 82%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 21 78% 74% 76% 76% INF% 76% 85% 77%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
86% 75% 80% 80% Missing 80% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 90    
Endurance 100    
Coordination 60    
Quickness 50    
Focus 50    
Self 60    
Health 70 Regen/sec 0
Stamina 300 Regen/sec 0.8
Mana 60 Regen/sec 0.4

Skills

Melee Defense 82
Missile Defense 109
Unarmed Combat 90
Magic Defense 81
Deception 50
Run 95

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Bludgeon 3.75 - 15
Horn Pierce 3.75 - 15
Front Foot Bludgeon 7 - 10
Rear Foot Bludgeon 2.1 - 3
Tail Bludgeon 0.1 - 1
Breath Fire 3 - 6

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
266 Auroch Horn aurochhorn 10% Wiki