ID | 14522 |
---|---|
Name | Unstable Glacial Golem |
Creature Type | Golem |
Code | golemglacialunstable |
Level | 115 |
Tier | 3 |
XP | 125000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Chest | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Abdomen | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Upper Arm | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Lower Arm | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Hand | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Upper Leg | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Lower Leg | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Foot | 200 | 8% | 20% | 8% | 0% | 38% | 6% | 6% | 25% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 200 | 8% | 20% | 8% | INF% | 38% | 6% | 6% | 25% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
25% | 50% | 25% | 5% | 75% | 20% | 20% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 150 | ||
---|---|---|---|
Endurance | 200 | ||
Coordination | 80 | ||
Quickness | 40 | ||
Focus | 120 | ||
Self | 110 | ||
Health | 150 | Regen/sec | 0.1 |
Stamina | 350 | Regen/sec | 0.1 |
Mana | 310 | Regen/sec | 0.4 |
Melee Defense | 130 |
---|---|
Missile Defense | 149 |
Arcane Lore | 220 |
Magic Defense | 198 |
Deception | 100 |
Jump | 125 |
Run | 50 |
Creature Enchantment | 208 |
Life Magic | 238 |
War Magic | 258 |
Light Weapons | 167 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
1326 | Imperil Other V | 2.1% | Wiki |
72 | Frost Bolt IV | 2.07% | Wiki |
67 | Shock Wave IV | 2.07% | Wiki |
1237 | Drain Health Other I | 2.03% | Wiki |
1175 | Harm Other V | 2.03% | Wiki |
1401 | Quickness Self V | 2.03% | Wiki |
1395 | Clumsiness Other V | 2.01% | Wiki |
1064 | Cold Vulnerability Other V | 2.01% | Wiki |
1159 | Heal Self IV | 2.01% | Wiki |
1419 | Slowness Other V | 2.01% | Wiki |
233 | Vulnerability Other V | 2.01% | Wiki |
73 | Frost Bolt V | 2.01% | Wiki |
74 | Frost Bolt VI | 2.01% | Wiki |
137 | Frost Volley V | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Cold | 20 - 80 |
Foot | Bludgeon | 20 - 80 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
6353 | Pyreal Mote | pyrealmote | 1% | Wiki |