ID | 13221 |
---|---|
Name | Candy Stick |
Creature Type | Unknown |
Code | candystick |
Level | 42 |
Tier | 2 |
XP | 0 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 20 | 77% | 77% | 77% | INF% | 24% | 24% | 76% | 77% |
Torso | 20 | 77% | 77% | 77% | INF% | 24% | 24% | 76% | 77% |
Tail | 20 | 77% | 77% | 77% | INF% | 24% | 24% | 76% | 77% |
Wings | 10 | 87% | 87% | 87% | INF% | 27% | 27% | 78% | 87% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 18 | 80% | 80% | 80% | INF% | 25% | 25% | 77% | 80% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 100% | 100% | Missing | 30% | 30% | 80% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 10 | ||
---|---|---|---|
Endurance | 10 | ||
Coordination | 10 | ||
Quickness | 10 | ||
Focus | 100 | ||
Self | 100 | ||
Health | 25 | Regen/sec | 0.1 |
Stamina | 210 | Regen/sec | 1 |
Mana | 400 | Regen/sec | 0.2 |
Melee Defense | 1006 |
---|---|
Missile Defense | 1003 |
Unarmed Combat | 87 |
Arcane Lore | 183 |
Magic Defense | 1028 |
Deception | 999 |
Run | 20 |
Creature Enchantment | 200 |
Life Magic | 200 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
510 | Acid Protection Other II | 2.08% | Wiki |
1313 | Armor Other II | 2.08% | Wiki |
1116 | Blade Protection Other II | 2.08% | Wiki |
1025 | Bludgeoning Protection Other II | 2.08% | Wiki |
1037 | Cold Protection Other II | 2.08% | Wiki |
810 | Fire Protection Other II | 2.08% | Wiki |
1162 | Heal Other II | 2.08% | Wiki |
251 | Impregnability Other II | 2.08% | Wiki |
240 | Invulnerability Other II | 2.08% | Wiki |
1073 | Lightning Protection Other II | 2.08% | Wiki |
269 | Magic Resistance Other II | 2.08% | Wiki |
1140 | Piercing Protection Other II | 2.08% | Wiki |
184 | Rejuvenation Other II | 2.08% | Wiki |
989 | Sprint Other II | 2.08% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Cold | 1.5 - 3 |
Torso | Electric | 1.5 - 3 |
Tail | Electric | 0.75 - 3 |
Wings | Electric | 1.5 - 3 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
13222 | Peppermint Stick | peppermintstick | 0% | Wiki |