Pure One

ID 11988
Name Pure One
Creature Type Doll
Code dollbossmonster
Level 60
Tier 2
XP 17500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 155 30% 30% 30% 18% 30% 30% 18% 30%
Chest 155 30% 30% 30% 18% 30% 30% 18% 30%
Abdomen 155 30% 30% 30% 18% 30% 30% 18% 30%
Upper Arm 155 30% 30% 30% 18% 30% 30% 18% 30%
Lower Arm 155 30% 30% 30% 18% 30% 30% 18% 30%
Hand 155 30% 30% 30% 18% 30% 30% 18% 30%
Tail 155 30% 30% 30% 18% 30% 30% 18% 30%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 155 30% 30% 30% 18% 30% 30% 18% 30%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 50% 100% 100% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 170    
Endurance 170    
Coordination 170    
Quickness 170    
Focus 170    
Self 170    
Health 185 Regen/sec 0.7
Stamina 170 Regen/sec 1.1
Mana 370 Regen/sec 0.6

Skills

Melee Defense 281
Missile Defense 347
Arcane Lore 257
Magic Defense 194
Deception 100
Run 250
Creature Enchantment 185
Life Magic 185
War Magic 185
Light Weapons 226

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1086 Lightning Vulnerability Other III 2.06% Wiki
82 Flame Bolt III 2.03% Wiki
71 Frost Bolt III 2.03% Wiki
77 Lightning Bolt III 2.03% Wiki
1263 Drain Mana Other IV 2.02% Wiki
1198 Enfeeble Other IV 2.02% Wiki
1370 Frailty Other IV 2.02% Wiki
1174 Harm Other IV 2.02% Wiki
1418 Slowness Other IV 2.02% Wiki
72 Frost Bolt IV 2.01% Wiki
78 Lightning Bolt IV 2.01% Wiki
1158 Heal Self III 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Slash 5 - 20
Breath Electric 15 - 30

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
9225 Obsidian Shard shardaerbax 55% Wiki
23591 Energy Crown crownenergynew 30% Wiki