Tumerok Standard Bearer

ID 11876
Name Tumerok Standard Bearer
Creature Type Tumerok
Code tumerokbannergromnie
Level 30
Tier 1
XP 5000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 120 36% 36% 36% 36% 36% 36% 36% 36%
Chest 125 35% 35% 35% 35% 35% 35% 35% 35%
Abdomen 125 35% 35% 35% 35% 35% 35% 35% 35%
Upper Arm 125 35% 35% 35% 35% 35% 35% 35% 35%
Lower Arm 125 35% 35% 35% 35% 35% 35% 35% 35%
Hand 125 35% 35% 35% 35% 35% 35% 35% 35%
Upper Leg 125 35% 35% 35% 35% 35% 35% 35% 35%
Lower Leg 125 35% 35% 35% 35% 35% 35% 35% 35%
Foot 125 35% 35% 35% 35% 35% 35% 35% 35%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 124 35% 35% 35% 35% 35% 35% 35% 35%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 110    
Endurance 125    
Coordination 135    
Quickness 115    
Focus 100    
Self 100    
Health 103 Regen/sec 0.1
Stamina 210 Regen/sec 0.1
Mana 100 Regen/sec 0.4

Skills

Melee Defense 155
Missile Defense 161
Arcane Lore 283
Magic Defense 113
Deception 70
Run 165
Creature Enchantment 116
Life Magic 116
War Magic 116
Heavy Weapons 172
Light Weapons 172
Finesse Weapons 173
Missile Weapons 158
Shield 213

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 1.25 - 5
Foot Bludgeon 1.25 - 5

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
11752 Hafted Gromnie Spear bannerhaftedspeargromnie 80% Pierce 4.42 - 13 Wiki
11778 Reinforced Gromnie Spear bannerreinforcedspeargromnie 20% Pierce 5.1 - 15 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
3695 Gold Tumerok Insignia tumerokinsignia 10% Wiki
11738 Gromnie Banner bannergromnie 5% Wiki
7825 Brown Beans cacaobeans 3% Wiki