Dark Marionette

ID 11625
Name Dark Marionette
Creature Type Marionette
Code marionettedarklo
Level 42
Tier 4
XP 3600
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 240 24% 13% 14% 3% 27% 23% 3% 22%
Torso 230 24% 13% 14% 4% 28% 24% 3% 22%
Wings 200 27% 15% 16% 4% 31% 27% 3% 25%
Upper Tentacle 210 26% 14% 15% 4% 30% 26% 3% 24%
Lower Tentacle 200 27% 15% 16% 4% 31% 27% 3% 25%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 216 26% 14% 15% 4% 29% 25% 3% 24%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 50% 50% 10% 100% 91% 10% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
15% 15% 15%

Attributes

Strength 200    
Endurance 180    
Coordination 180    
Quickness 150    
Focus 170    
Self 170    
Health 160 Regen/sec 0.4
Stamina 260 Regen/sec 0.6
Mana 470 Regen/sec 0.4

Skills

Melee Defense 230
Missile Defense 201
Unarmed Combat 257
Arcane Lore 147
Magic Defense 169
Deception 50
Creature Enchantment 205
Life Magic 205
War Magic 265

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1442 Bafflement Other IV 2.03% Wiki
1466 Feeblemind Other IV 2.03% Wiki
1370 Frailty Other IV 2.03% Wiki
72 Frost Bolt IV 2.03% Wiki
1811 Frost Streak IV 2.03% Wiki
78 Lightning Bolt IV 2.03% Wiki
1817 Lightning Streak IV 2.03% Wiki
1418 Slowness Other IV 2.03% Wiki
1341 Weakness Other IV 2.03% Wiki
1159 Heal Self IV 2.01% Wiki
1310 Armor Self IV 2% Wiki
1112 Blade Protection Self IV 2% Wiki
1092 Fire Protection Self IV 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Bludgeon 5 - 20
Lower Tentacle Bludgeon 5 - 20

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
11626 Quiddity Ingot quiddityingot 100% Wiki
11626 Quiddity Ingot quiddityingot 100% Wiki