ID | 11621 |
---|---|
Name | Virindi Observer |
Creature Type | Virindi |
Code | virindiobserverlo |
Level | 100 |
Tier | 4 |
XP | 14500 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 170 | 28% | 28% | 28% | 18% | 28% | 28% | 18% | 28% |
Chest | 170 | 28% | 28% | 28% | 18% | 28% | 28% | 18% | 28% |
Abdomen | 170 | 28% | 28% | 28% | 18% | 28% | 28% | 18% | 28% |
Upper Arm | 150 | 31% | 31% | 31% | 19% | 31% | 31% | 19% | 31% |
Lower Arm | 150 | 31% | 31% | 31% | 19% | 31% | 31% | 19% | 31% |
Hand | 150 | 31% | 31% | 31% | 19% | 31% | 31% | 19% | 31% |
Tail | 150 | 31% | 31% | 31% | 19% | 31% | 31% | 19% | 31% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 159 | 30% | 30% | 30% | 19% | 30% | 30% | 19% | 30% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 100% | 100% | 50% | 100% | 100% | 50% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 100 | ||
---|---|---|---|
Endurance | 150 | ||
Coordination | 170 | ||
Quickness | 240 | ||
Focus | 330 | ||
Self | 350 | ||
Health | 175 | Regen/sec | 0.1 |
Stamina | 150 | Regen/sec | 0.1 |
Mana | 750 | Regen/sec | 0.4 |
Melee Defense | 337 |
---|---|
Missile Defense | 382 |
Unarmed Combat | 240 |
Arcane Lore | 410 |
Magic Defense | 337 |
Deception | 250 |
Run | 330 |
Creature Enchantment | 470 |
Life Magic | 470 |
War Magic | 470 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
84 | Flame Bolt V | 2.11% | Wiki |
85 | Flame Bolt VI | 2.11% | Wiki |
68 | Shock Wave V | 2.11% | Wiki |
69 | Shock Wave VI | 2.11% | Wiki |
1444 | Bafflement Other VI | 2.04% | Wiki |
1053 | Bludgeoning Vulnerability Other VI | 2.04% | Wiki |
1468 | Feeblemind Other VI | 2.04% | Wiki |
1108 | Fire Vulnerability Other VI | 2.04% | Wiki |
1327 | Imperil Other VI | 2.04% | Wiki |
285 | Magic Yield Other VI | 2.04% | Wiki |
1343 | Weakness Other VI | 2.04% | Wiki |
520 | Acid Protection Self VI | 2% | Wiki |
1312 | Armor Self VI | 2% | Wiki |
1114 | Blade Protection Self VI | 2% | Wiki |
1023 | Bludgeoning Protection Self VI | 2% | Wiki |
1035 | Cold Protection Self VI | 2% | Wiki |
1242 | Drain Health Other VI | 2% | Wiki |
1094 | Fire Protection Self VI | 2% | Wiki |
1161 | Heal Self VI | 2% | Wiki |
1071 | Lightning Protection Self VI | 2% | Wiki |
279 | Magic Resistance Self VI | 2% | Wiki |
1138 | Piercing Protection Self VI | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Slash | 6.25 - 25 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
11626 | Quiddity Ingot | quiddityingot | 100% | Wiki |
11626 | Quiddity Ingot | quiddityingot | 100% | Wiki |
9292 | Virindi Singularity Key | keyfragmentsingularity | 6% | Wiki |
6876 | Sturdy Iron Key | keychesthigh | 2% | Wiki |
3696 | Blue Jewel | virindijewelblue | 1.3% | Wiki |
41470 | Purple Jewel | ace41470-purplejewel | 1.3% | Wiki |
3697 | Red Jewel | virindijewelred | 1.3% | Wiki |
3698 | White Jewel | virindijewelwhite | 1.3% | Wiki |
7604 | Yellow Jewel | virindijewelyellow | 1.3% | Wiki |