ID | 11537 |
---|---|
Name | Virtuous Doll |
Creature Type | Doll |
Code | dollvirtuous-xp |
Level | 15 |
Tier | 1 |
XP | 2000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Chest | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Abdomen | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Upper Arm | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Lower Arm | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Hand | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Tail | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 25 | 73% | 73% | 73% | 39% | 73% | 73% | 39% | 73% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 100% | 100% | 50% | 100% | 100% | 50% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 50 | ||
---|---|---|---|
Endurance | 50 | ||
Coordination | 50 | ||
Quickness | 50 | ||
Focus | 50 | ||
Self | 50 | ||
Health | 50 | Regen/sec | 0 |
Stamina | 100 | Regen/sec | 0.1 |
Mana | 60 | Regen/sec | 0.2 |
Melee Defense | 85 |
---|---|
Missile Defense | 90 |
Magic Defense | 69 |
Run | 60 |
War Magic | 70 |
Light Weapons | 83 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
27 | Flame Bolt I | 2.01% | Wiki |
28 | Frost Bolt I | 2.01% | Wiki |
75 | Lightning Bolt I | 2.01% | Wiki |
81 | Flame Bolt II | 2% | Wiki |
70 | Frost Bolt II | 2% | Wiki |
76 | Lightning Bolt II | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Slash | 2.5 - 10 |
Breath | Electric | 5 - 10 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
12206 | Doll Mask | maskdoll | 5% | Wiki |