Sand Golem

ID 11531
Name Sand Golem
Creature Type Golem
Code golemsand-xp
Level 30
Tier 1
XP 5000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 70 27% 43% 27% 61% 44% 61% 39% 49%
Chest 70 27% 43% 27% 61% 44% 61% 39% 49%
Abdomen 70 27% 43% 27% 61% 44% 61% 39% 49%
Upper Arm 70 27% 43% 27% 61% 44% 61% 39% 49%
Lower Arm 70 27% 43% 27% 61% 44% 61% 39% 49%
Hand 70 27% 43% 27% 61% 44% 61% 39% 49%
Upper Leg 70 27% 43% 27% 61% 44% 61% 39% 49%
Lower Leg 70 27% 43% 27% 61% 44% 61% 39% 49%
Foot 70 27% 43% 27% 61% 44% 61% 39% 49%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 70 27% 43% 27% 61% 44% 61% 39% 49%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
55% 80% 55% 100% 90% 100% 80% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 110    
Endurance 150    
Coordination 50    
Quickness 40    
Focus 90    
Self 90    
Health 145 Regen/sec 0.1
Stamina 250 Regen/sec 0.1
Mana 210 Regen/sec 0.4

Skills

Melee Defense 148
Missile Defense 160
Magic Defense 104
Run 80
War Magic 113
Light Weapons 133

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
65 Shock Wave II 2.02% Wiki
93 Whirling Blade II 2.02% Wiki
66 Shock Wave III 2.01% Wiki
94 Whirling Blade III 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 7.5 - 30
Foot Bludgeon 7.5 - 30

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
11352 Sand Golem Heart golemheartsand-xp 5% Wiki
6353 Pyreal Mote pyrealmote 1% Wiki