ID | 11529 |
---|---|
Name | Gold Golem |
Creature Type | Golem |
Code | golemgold-xp |
Level | 200 |
Tier | 5 |
XP | 50000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Chest | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Abdomen | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Upper Arm | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Lower Arm | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Hand | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Upper Leg | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Lower Leg | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Foot | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 400 | 11% | 4% | 14% | 7% | 19% | 15% | 1% | 14% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
75% | 30% | 75% | 50% | 100% | 80% | 10% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
0% | 0% | 0% |
Strength | 300 | ||
---|---|---|---|
Endurance | 500 | ||
Coordination | 300 | ||
Quickness | 240 | ||
Focus | 350 | ||
Self | 350 | ||
Health | 850 | Regen/sec | 1 |
Stamina | 1000 | Regen/sec | 0.1 |
Mana | 550 | Regen/sec | 0.4 |
Melee Defense | 450 |
---|---|
Missile Defense | 408 |
Unarmed Combat | 350 |
Magic Defense | 375 |
Deception | 100 |
Run | 280 |
War Magic | 400 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2140 | Alset's Coil | 2.01% | Wiki |
2122 | Disintegration | 2.01% | Wiki |
2136 | Icy Torment | 2.01% | Wiki |
2128 | Ilservian's Flame | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Bludgeon | 30 - 120 |
Foot | Bludgeon | 30 - 120 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
6353 | Pyreal Mote | pyrealmote | 5% | Wiki |
6876 | Sturdy Iron Key | keychesthigh | 3% | Wiki |