Sable Gromnie

ID 11527
Name Sable Gromnie
Creature Type Gromnie
Code gromniesable-xp
Level 60
Tier 2
XP 17500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 200 25% 25% 25% 16% 16% 16% 16% 25%
Chest 250 21% 21% 21% 14% 14% 14% 14% 21%
Abdomen 200 25% 25% 25% 16% 16% 16% 16% 25%
Upper Arm 200 25% 25% 25% 16% 16% 16% 16% 25%
Lower Arm 200 25% 25% 25% 16% 16% 16% 16% 25%
Hand 200 25% 25% 25% 16% 16% 16% 16% 25%
Upper Leg 200 25% 25% 25% 16% 16% 16% 16% 25%
Lower Leg 200 25% 25% 25% 16% 16% 16% 16% 25%
Foot 200 25% 25% 25% 16% 16% 16% 16% 25%
Horn 200 25% 25% 25% 16% 16% 16% 16% 25%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 205 25% 25% 25% 16% 16% 16% 16% 25%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 50% 50% 50% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 200    
Endurance 200    
Coordination 190    
Quickness 200    
Focus 70    
Self 70    
Health 250 Regen/sec 0.6
Stamina 210 Regen/sec 2
Mana 70 Regen/sec 0.4

Skills

Melee Defense 300
Missile Defense 358
Magic Defense 210
Deception 50
Jump 235
Run 220
Light Weapons 330

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 12.5 - 50
Hand Bludgeon 12.5 - 50
Foot Bludgeon 12.5 - 50
Horn Pierce 25 - 50
Breath Electric 12.5 - 25

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
28210 Sable Gromnie Tooth gromnietoothsable 5% Wiki
28204 Sturdy Gromnie Hide gromniehidesable 5% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki