Hea Warrior

ID 11523
Name Hea Warrior
Creature Type HeaTumerok
Code tumerokheawarrior-xp
Level 40
Tier 2
XP 7000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 100 40% 40% 40% 40% 40% 40% 40% 40%
Chest 100 40% 40% 40% 40% 40% 40% 40% 40%
Abdomen 100 40% 40% 40% 40% 40% 40% 40% 40%
Upper Arm 100 40% 40% 40% 40% 40% 40% 40% 40%
Lower Arm 100 40% 40% 40% 40% 40% 40% 40% 40%
Hand 100 40% 40% 40% 40% 40% 40% 40% 40%
Upper Leg 100 40% 40% 40% 40% 40% 40% 40% 40%
Lower Leg 100 40% 40% 40% 40% 40% 40% 40% 40%
Foot 100 40% 40% 40% 40% 40% 40% 40% 40%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 100 40% 40% 40% 40% 40% 40% 40% 40%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 165    
Coordination 170    
Quickness 145    
Focus 90    
Self 90    
Health 123 Regen/sec 0.1
Stamina 330 Regen/sec 0.1
Mana 90 Regen/sec 0.4

Skills

Melee Defense 183
Missile Defense 223
Magic Defense 151
Deception 5
Run 185
Heavy Weapons 157
Light Weapons 157
Finesse Weapons 155

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 6.25 - 25
Foot Bludgeon 6.25 - 25

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
11917 Blade of the Quiddity tumerokswordshreth-creatureonly 25% Slash/Pierce 6.5 - 13 Wiki
11914 Lance of the Quiddity tumerokspearshreth-creatureonly 25% Pierce 6 - 12 Wiki
11908 Mace of the Quiddity tumerokmaceshreth-creatureonly 25% Bludgeon 7.5 - 15 Wiki
310 Throwing Club clubthrowing 3% Bludgeon 7.5 - 10 Wiki
317 Djarid djarid 3% Pierce 7.5 - 10 Wiki
320 Javelin javelin 3% Pierce 7.5 - 10 Wiki
304 Throwing Axe axethrowing 3% Slash 9 - 12 Wiki
344 Silifi silifi 3% Slash 5.5 - 11 Wiki
351 Long Sword swordlong 3% Slash/Pierce 5 - 10 Wiki
324 Kaskara kaskara 3% Slash/Pierce 4.5 - 9 Wiki
359 War Hammer warhammer 2% Bludgeon 4 - 8 Wiki
353 Tachi tachi 2% Slash/Pierce 5 - 10 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
11454 Totem of Audetaunga totemaudetaunga-xp 3% Wiki
11455 Totem of Tanae totemtanae-xp 3% Wiki
11456 Totem of Volkama totemvolkama-xp 3% Wiki