Northern Black Claw Leader

ID 10708
Name Northern Black Claw Leader
Creature Type Drudge
Code drudgeravenerblackclawnorth
Level 80
Tier 3
XP 30000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 180 27% 29% 21% 27% 29% 27% 11% 27%
Chest 145 31% 34% 24% 31% 34% 31% 13% 31%
Abdomen 145 31% 34% 24% 31% 34% 31% 13% 31%
Upper Arm 175 28% 30% 21% 28% 30% 28% 12% 28%
Lower Arm 140 32% 35% 25% 32% 35% 32% 13% 32%
Hand 140 32% 35% 25% 32% 35% 32% 13% 32%
Upper Leg 150 31% 33% 24% 31% 33% 31% 12% 31%
Lower Leg 170 28% 30% 22% 28% 30% 28% 12% 28%
Foot 170 28% 30% 22% 28% 30% 28% 12% 28%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 157 30% 32% 23% 30% 32% 30% 12% 30%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
90% 100% 61% 90% 100% 90% 23% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
40% 40% 40%

Attributes

Strength 190    
Endurance 175    
Coordination 150    
Quickness 200    
Focus 100    
Self 100    
Health 258 Regen/sec 0.1
Stamina 455 Regen/sec 0.6
Mana 200 Regen/sec 0.2

Skills

Melee Defense 285
Missile Defense 335
Arcane Lore 183
Magic Defense 211
Deception 120
Run 350
Creature Enchantment 155
Life Magic 155
War Magic 155
Heavy Weapons 268
Light Weapons 268
Finesse Weapons 272
Missile Weapons 75

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
89 Force Bolt IV 2.03% Wiki
78 Lightning Bolt IV 2.03% Wiki
95 Whirling Blade IV 2.03% Wiki
1375 Coordination Self III 2.02% Wiki
1399 Quickness Self III 2.02% Wiki
1329 Strength Self III 2.02% Wiki
96 Whirling Blade V 2.01% Wiki
1394 Clumsiness Other IV 2.01% Wiki
265 Defenselessness Other IV 2.01% Wiki
1418 Slowness Other IV 2.01% Wiki
232 Vulnerability Other IV 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 6.25 - 25
Foot Bludgeon 6.25 - 25

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23732 Yari yarimonstermid 50% Pierce 11 - 22 Wiki
23702 Tachi tachidrudgemid 25% Slash/Pierce 14 - 28 Wiki
23698 Spear spearmonstermid 25% Pierce 10 - 20 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
10712 Northern Quiddity Fragment fragmentquidditynorth 100% Wiki
7040 Ravener Guts drudgegutsravener 3% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki